Magic Weapon
2 |
Spell

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Your incantation is but a breath, your gesture a casual beckon to the weapon. In this magic, willpower eclipses elaborate rites. Intent pulsates through you, and the spell yields to the sheer force of your purpose.

I Cast Magic Weapon
As my hand graces the weapon, an anvil's resounding clang fills my thoughts. Iron's taste tingles on my tongue, and forge-fire warmth caresses my brow. The once mundane object now gleams with sterling silver energy, an enchantment woven from my very essence.

  • Spell Info:
  • Spell Sphere(s): Arcane Divine
  • Spell Circle: Circle of Transmutation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 hours

  • N/A:
  • Spell Upcastable : Yes

d100
Mod
ADV/DIS

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To access the dice log to keep track of your rolls

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To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information