An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.
Effect | |
---|---|
1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. |
2 - 6 | The creature doesn't move or take actions this turn. |
7 - 8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. |