Menu

Source Library

Digital supplements and compendia—rules content, adventures and setting material you add to My Library.

Source Browse Library
Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

Adventure All Adventures Free Adventure Free Adventures Paid Adventure Paid Adventures
Discord X Theme Dark Mode Theme Light Mode Toggle Panels on
FateTide Tell Your Story
Sand Armor
Concentration 2ap 7 | Circle of Abjuration
Spell
870

You conjure together a large swirl of sand that surrounds the target, protecting them from harm.

You raise your hand, summoning the sand around you. It spirals swiftly, gathering into a thick barrier that wraps around the target. The grains harden into a protective layer, shielding them from incoming blows.

  • Spell Spell Info:
  • Spell Sphere: Primal Sphere of Magic Primal
  • Spell Circle: Circle of Abjuration Circle of Abjuration
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Close (30)
  • Duration: Concentration 1 minutes

  • Damage Mitigation Damage Mitigation: +5

  • Add Charges to Ability Add 3 Charges to Ability:
  • Harmony
    1 Druid

  • Damage Type Resistance Damage Type Resistance:
  • Bludgeoning Bludgeoning
  • Piercing Piercing
  • Slashing Slashing

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information