Water Wither
2 |
Spell

You call on the powers that bind life together to be pour out of their skin or membrane. This is especially dangerous to plants.

A chilling spell envelops your target in an ethereal grip, draining moisture and vitality. The once fluid energy succumbs to desiccation, leaving behind a weakened and parched existence in the wake of aquatic depletion.

  • Spell Info:
  • Spell Sphere(s): Arcane Divine
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 10 | Chooseable Targets in AOE

  • Contesting Roll:
  • vs. ½
  • | Damage heals attacker
  • Damage Roll 2: | If creature type is: Plant
  • Spell Upcastable :

  • Spell Material Components:
  • Sand, vial
    0.05 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information