When a 
 Target leaves your 
 Reach you can use your 
 Reaction to cast this 
 Spell.
To prepare this spell (or have it as a known spell), you must have the Feat 
 Combat Casting.
As they move within your reach, your hand surges with raw elemental power. Tendrils of energy snap outward, crackling and coiling, seizing the target with sudden force, the very air around them shifting violently.