Elemental Grasp
0 |
Spell

When a Target leaves your Reach you can use your Reaction to cast this Spell.

To prepare this spell (or have it as a known spell), you must have the Feat Combat Casting.

As they move within your reach, your hand surges with raw elemental power. Tendrils of energy snap outward, crackling and coiling, seizing the target with sudden force, the very air around them shifting violently.

  • Spell Info:
  • Spell Sphere(s): Arcane Divine Primal
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Spell Melee Attack Roll:
  • Spell Upcastable Scalable Cantrip : Yes
  • Scalable cantrip: Damage dice automatically increases by 1, each time, as the character's TOTAL CASTER LEVEL reaches: 9, 19, and 33

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information