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Fake Death
2ap 3 | Circle of Necromancy
Spell
98.6

You put transformation magic around a willing creature that is extremely deceptive, to make the creature appear as if they are dead. You pull most of the life of the creature away, the remaining essence is only enough to keep the creature barely alive.

An opposing medicine roll vs. the caster's bending skill can reveal the deception, or a detect magic spell.

You may use your reaction to break the spell's power.

A mystical veil shrouds the target, simulating the appearance of lifelessness. Deceiving all but the keenest observers, this illusory demise provides a strategic escape or a ruse to confound adversaries.

  • Spell Spell Info:
  • Spell Spheres: Divine Sphere of Magic Divine Primal Sphere of Magic Primal
  • Spell Circle: Circle of Necromancy Circle of Necromancy
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  Spell Ritual2ap

  • Parameters Parameters:
  • Range: Reach
  • Duration: 1 hours

  • Willing Target Willing Target: The spell or ability can only be used against a willing or friendly target (another summon or party member), otherwise it fails. Targets with their defenses lowered can be effected, if by default they are hostile.

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Disadvantage
d100
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