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Protection from Fiends
Concentration 2ap 3 | Circle of Abjuration
Spell

You create a moving 5-foot-radius, 10-foot-high barrier lasting 5 minutes, preventing a specific creature type from entering or affecting the area.

If you move into the target creature of the designated type, the effect stops working.

An ethereal barrier envelops the target, providing resilience against the malevolent influence and nefarious schemes of infernal entities. Within this protected space, the individual finds refuge against the darkest forces from beyond.

  • Spell Spell Info:
  • Spell Spheres: Arcane Sphere of Magic Arcane Divine Sphere of Magic Divine Primal Sphere of Magic Primal
  • Spell Circle: Circle of Abjuration Circle of Abjuration
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Self
  • Persistent Aoe AOE: 5 Aoe Distance Height 10 Cylinder | Aoe Follows Target AOE Follows Target
  • Duration: Concentration 5 minutes

  • Contesting Roll Contesting Roll:
  • Bending Weapon Skill vs. Willpower

Post-conditions

  • Ability Works Only Against Creature Type Ability only works against creature type:
  • Fiend
    90

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information