You Reach a
Dead
Humanoid or a piece of a
Dead
Humanoid. Provided that the creature has been
Dead no longer than 10 days, the
Spell forms a new adult
Body for it and then calls the
Soul to enter that
Body. If the
Target's
Soul isn't free or willing to do so, the
Spell fails.
The Magic fashions a new
Body for the creature to inhabit, which likely causes the creature's race to change. The
GM rolls a and consults the following table to determine what form the creature takes when restored to life, or the
GM chooses a form.
Effect | |
---|---|
5 - 13 | Dwarf, hill |
14 - 21 | Dwarf, mountain |
22 - 25 | Elf, dark |
26 - 34 | Elf, high |
35 - 42 | Elf, wood |
43 - 46 | Gnome, forest |
47 - 52 | Gnome, rock |
53 - 56 | Half-elf |
57 - 60 | Half-orc |
61 - 68 | Halfling, lightfoot |
69 - 76 | Halfling, stout |
77 - 96 | Human |
97 - 100 | Tiefling |
You gather the remnants, your hands glowing as arcane energies swirl. The fragments pulse, reshaping into a new body. Flesh forms and solidifies, distinct features emerging, as the soul descends into this transformed vessel of life.