Resealing of a God
10 Minutes 9 |
Spell

The essence of a dark god can be drawn out of the void and imprisoned in a solid block of amber on the material plane. The casting of this ritual requires two individuals: a summoner and a binder.

Using the salt, mark out a 50 foot wide circle, whose perimeter the summoner will walk. Mark a smaller circle inside and connected to the outer perimeter, within which the binder will kneel. Place the block of amber in the center of the large circle, and at its base place the material representation of the entity to be bound.

The two casters take their place. The summoner just inside the large perimeter, and the binder inside the smaller circle. The summoner sets alight the herbs within the censer and begin a clockwise march inside the circle’s perimeter while chanting the true name of the entity they wish to summon. While the entity is being summoned, the binder reads aloud a sacred text and pours the blood upon the saint’s bones. If properly laid, the salt will confine the entity to the immediate area and protect the binder from harm. The barrier is not impervious, however. It has an AC of 10 and 100 hit points. As such, distractions and bodyguards are recommended to keep the entity occupied.

At the end of the ritual, the bones and the blood are used up and the entity is bound within the block of amber.

Arcane symbols glow, and mystical barriers reforge. The god's essence, once unleashed, is constrained anew, bound by ethereal chains and sealed within the divine prison, restoring cosmic balance.

  • Spell Info:
  • Spell Sphere(s): Arcane Divine
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time:  10 Minutes

  • Parameters:
  • Range:
  • AOE: 50

  • Spell Material Components:
  • Bone, dust
    0.05 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

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To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information