Dispel Magic
3 |
Spell

Choose one creature, object, or magical effect within range.

Any spell of 3rd level or lower on the target ends.

For each spell of 4th level or higher on the target, make an contesting skill roll of Bending Weapon Skill.

Consistent spell effects, such as a magical trap, could simply be repressed for a short time, typically 1 hour, up to the GMD.

With a flick, I invert an invisible hourglass, its weight palpable in my hand. This is no mere dispelling; it's a reminder that magic's essence is time. The construct unravels, not erased but persuaded to relent, conceding to the inevitable conclusion of its enchanted existence.

I Cast Dispel Magic
Attuning to the energies, I mutter the spell, channeling power into a phantom weapon. With a sweeping motion, I mime drawing the spectral blade, cleaving the magical ties. It's not just a cut—it's a deliberate, surgical severance from the source.

  • Spell Info:
  • Spell Sphere(s): Arcane Divine Primal
  • Spell Circle: Circle of Abjuration
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information