A King's Gambit
Full Ability

You can make an unbelievable request, that could be granted, under the GMD .

A few ideas:

  1. Convincing a King or Queen to give up their throne for something in exchange.
  2. Convincing a hostile creature to stop attacking and to hear them out.
  3. Convincing a archdevil to stop their evil ways in exchange for a new idea or plan.

This is equivalent to rolling a natural 20 on an influence roll.

The air stills as the demand leaves your lips—a decree so absurd it bends reality. The sovereign’s grip falters, their crown’s weight shifting, the unseen force of fate pressing against the iron laws of power.

  • Parameters:
  • Range:

  • Ability:
  • Charges: 1
  • Resets: Long Rest

  • Ability Activation Charges: 8

Attached Items
# Type Name
1 Innate Skill Influence
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information