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Lionfolk
Ancestry
Ancestry

Origins

The Lionfolk are a noble race who call the Savage Savanna their home. Born from the untamed wilderness, they have long defended their lands from the relentless assaults of the Gnolls, drawing upon their noble heritage to stand strong against the tide of violence.

Physical Description

Tall and muscular, the Lionfolk possess a regal bearing befitting their noble lineage. Their features are a blend of human and lion, with feline ears, sharp claws, and a mane of fur that cascades down their backs. Their eyes, keen and amber-colored, survey their domain with a mixture of pride and vigilance.

Society and Culture

The Lionfolk are deeply connected to the land they inhabit, viewing themselves as its protectors and guardians. Their society is structured around honor and duty, with chieftains and warriors leading the way in defending their territory from external threats. Despite the constant danger posed by the Gnolls, the Lionfolk remain steadfast in their resolve, refusing to yield to the encroaching darkness.

Abilities

Blessed with strength and agility, the Lionfolk are formidable warriors on the battlefield. Their feline reflexes allow them to move with grace and precision, while their powerful claws and teeth make them deadly in close combat. Additionally, their innate connection to the savanna grants them an intuitive understanding of its rhythms and secrets, enabling them to navigate its hazards with ease.

  • Passive Ability Passive Abilities:
  • Lionfolk Origins
    66.5 1000 gp 1
  • Lionfolk Petigree
    1000 gp 5
  • Lionfolk Provenance
    1000 gp 10

Beastlings
Creature Sub Type
Creature Sub Type
56.5

Beastlings Beastlings are animalistic creatures that walk upright but are typically more intelligent than their Beast Beast counterpart.

They could have come from a cruel joke by a God, or a terrible Wizard Wizard experiment gone wrong. Whole communities, or cities of Beastlings Beastlings could exist in campaign.

They do not look Humanoid Humanoid, and look like a large animal which walks upright. This could mean that other creatures of the campaign world treat them as a Beast Beast, the GM GM could decide to have DIS DIS on Influence Influence Skill Roll Skill Rolls vs a non-Beastling.

  • Speed Types Speed:
  • Walking Speed Walking Speed: +30

  • Natural Weapon Natural Weapon(s):
  • Claw (d4)
    56.92

  • Passive Ability Passive Abilities:
  • Beastling Empathy
    500 gp 1

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Natural Weapon Skill Natural Weapon Skill

  • Random Name Table Male Random Name Table Male
  • Names - Beastling - Male - First Name

  • Random Name Table Female Random Name Table Female
  • Names - Beastling - Female - First Name

  • Random Name Table Last Name Random Name Table Last Name
  • Names - Beastling - Last Name

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Item Information