You speak a one-word Command Foe to a creature you can see within
Range. The
Spell has no effect if the
Target doesn't understand your language, or if your
Command Foe is directly harmful to it.
Some typical Command Foes and their effects follow. You might issue a
Command Foe other than one described here. If you do so, the
GM determines how the
Target behaves. If the
Target can't follow your
Command Foe, the
Spell ends.
You utter a single command; the creature’s posture stiffens, muscles tightening visibly. It stops its current actions and moves purposefully, executing your directive with controlled, precise motions under your clear instruction.