Vampiric Regeneration (+20)
Passive Ability

The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn.

  • Regeneration Roll:

Attached Items
# Type Name
1 Lineage Greater Vampire
2 Creature Vampire Spellcaster
3 Creature Vampire
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information