Martial Advantage (4d6)
Free Ability

Once per turn, the hobgoblin can deal an extra 14 (4d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.

  • Parameters:
  • Range:

  • Damage Roll:

  • Ability:
  • Charges: 1
  • Recharge: 1 - 6

Attached Items
Ability is not attached to any item.
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information