Occasionally, a gatherer searching for fruits and vegetables will come across, knowingly or otherwise, a few pieces touched by magic. Mamlaz is when these magical fruits and vegetables go rotten. If they're used to make a dish, this magic merges with other ingredients, and when it goes bad it forms a slimy, but tasty, substance that resembles Mamlaz. A creature that succeeds on a DC 15 Medicine or Arcana Check to inspect it identifies it as inedible, otherwise it looks fine.
Effect
Mamlaz infiltrates blood and turns it into a paste. However, its magic propels blood to continue moving through the bloodstream putting heavy pressure on a creature’s organs, especially the heart. An infected creature gains resistance to Bludgeoning, Piercing, and Slashing as it can't bleed due to the way Mamlaz’s viscosity ties the blood to the body.
At the end of a Long Rest, the infected creature must make a DC 15 Constitution Save.
Failure: It gains 1 level of Exhaustion and receives a -1 penalty to all of its Ability Modifiers as its muscles and organs start to swell, turn purple, and go numb. A creature dies if any of its Modifiers drop to -5 in this way. If the creature dies while afflicted by Mamlaz, the skin bursts and a purple blood paste slowly oozes out spreading a pleasant, sweet smell through the immediate area.
Transmission & Contraction
When Mamlaz forms, it gives off a pleasant smell that makes it seem edible. This is the way Mamlaz most often spreads. It can also be contracted by ingesting the blood of a creature that is infected by it. Creatures experience the effects of Mamlaz about a day after ingesting it.
Cures & Treatments
If the infected creature is targeted by Dispel Magic , it must make a DC 15 Constitution Save. Failure: It suffers 1 level of Exhaustion as the spell partially disables the properties of Mamlaz that propel pasty blood through its body. Success: The ailment dissipates over the next 24 hours, reversing any of its effects at the end of the duration.