Giant Rat Disease
Disease

If the Target is a creature, it must succeed on a DC 10 Fortitude or contract a disease. Until the disease is cured, the Target can't regain Vitalitys except by magical means, and the target's Vitality maximum decreases by 3 (1d6) every 24 hours. If the target's Vitality maximum drops to 0 as a result of this disease, the Target dies.

  • Persistant/Permanent Status Effect:
  • Withering

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information