If the Target is a creature, it must succeed on a
DC 10
Fortitude or contract a disease. Until the disease is cured, the
Target can't regain
Vitalitys except by magical means, and the target's
Vitality maximum decreases by 3 (1d6) every 24 hours. If the target's
Vitality maximum drops to 0 as a result of this disease, the
Target dies.