Once per 24hr or longer period (determined by the
GM based on the pacing of the story). It must be spent in an area of safety, such as an inn, where you can eat well, rest, and recover. If you do watch, you cannot gain this benefit, as your
Slumberwave pattern is typically interrupted or paranoid.
If the
Full Rest is interrupted by any amount of Dangerous Activity you must begin it again. At the end of a
Full Rest, you gain the benefits:
-> You regain all spent
Vitality Dice
-> Your
Vitality maximum is restored
-> You regain all lost
Vitality
-> 1 level of
Exhausted is removed
-> You gain temp vitality equal to half your total level (rounded down).