Muskets
Muskets
Weapon Classification
300 gp 10 lbs Iron

Muskets are early firearms, typically muzzle-loaded and fired from the shoulder. They offer powerful ranged attacks with a slow reload time. They require gunpowder and lead shot, making ammunition management crucial. Effective in both warfare and hunting, muskets can pierce armor and intimidate foes.

  • V Current: 10
  • V Max: 10

  • Weapon Ranged Attack Roll:
  • Attack Type: Ranged

  • Object Damage Type Resistances(s):
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Weapon:
  • Category: Firearms
  • Range: 120 (480)
  • Ammo: Firearms 50 Caliber Bullets
  • Ammo
    You can use a weapon that has the Ammunition property to make a Weapon Ranged Attack Roll only if you have Ammunition to fire from the weapon. Each time you Attack with the weapon, you expend one piece of Ammunition. Drawing the Ammunition from a Quiver, case, or other container is part of the Attack (you need a free hand to load a one-handed weapon).

  • Object Damage Mitigation: +22

  • Quick Abilities:
  • Patient Shot

  • Attack Abilities:
  • Shrapnel Shot

d100
Mod
ADV/DIS
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Effect 1 Effect 2 Ambience Music

Item Information