Fighter's Seduction
Disease

This is a disease that massively modifies the physical attributes of a Humanoid creature. These modifications are sometimes sought by gladiators, soldiers, and brawlers that believe the massive strength gains outweigh the host of physical issues and expenses that accompany the disease.

Effect
The disease can be a benefit to the diseased, making them immensely strong. In order to keep the parasite from consuming the body, however, the diseased needs to consume a significant portion of Kheper Salt Tonic. If Kheper Salt Tonic is not consumed on any given day, the infected creature wakes up the next day in a lethargic, weakened state. Over time, without the tonic, the body starts to waste away and, eventually, the creature becomes bedridden. An infected creature left to its own ends will die of the disease in a matter of weeks. A creature afflicted with Fighter’s Seduction has its Strength Modifier increased by 3 (max +7) while infected. A creature in a weakened state from not drinking Kheper Salt Tonic loses its increased Strength and gains a -2 penalty to its Constitution and Intelligence Modifiers.

Transmission & Contraction
The Fighter’s Seduction is a well known disease caused by a waterborne parasite. While it’s possible to contract the disease while wading through or washing in pools of fresh water, the most frequent contraction method is a voluntary insertion of the parasite. The parasite is kept and sold in underground markets.

Cures & Treatments
There are no commonly known cures for the disease. The treatment is for the diseased to consume Kheper Salt Tonic, a potion that costs 10gp, each day. A Wish would be able to remove the parasite from the inflicted, however. More mundane solutions involve the amputation of the limb in which the parasite lives.

d100
Mod
ADV/DIS
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To access the dice log to keep track of your rolls

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To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information