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Blade Of The Witcher Blade of the Witcher

The Blade of the Witcher is a relentless hunter forged for spell-dueling and monster-slaying alike. These spellblades blend mutagenic knowledge, martial training, and targeted spellcraft into a deadly profession: tracking, confronting, and dismantling the arcane threats others fear to name. Where most warriors fail against curses, shapechangers, and conjured horrors, the Witcher remains unflinching—immune to illusions, resistant to hexes, and immune to panic. Cold steel and anti-magic become their creed.

Hexbane Arsenal

Witcher Spellblades wield specialized weapons etched with slayer’s runes and alchemical channels. Their strikes carry purging effects—breaking barriers, dispelling enchantments, unraveling curses mid-swing. They duel with calculated precision, layering counterspells between feints and chaining spellstrikes that bleed magic from their enemies. From stored signs that freeze or burn to weapon-bound wards that block fireballs, every motion is optimized for efficiency and magical suppression.

Forged in the Cauldron Lodges

Trained in hidden cauldron lodges—harsh academies nestled deep in witch-haunted ruins or cursed valleys—each Blade of the Witcher undergoes brutal rituals and experimentation. Alchemical baths, essence grafts, and exposure to controlled curses leave them immune to many arcane effects but mark them as outsiders. They are conditioned to face threats both mystical and physical: cursed nobility, planar interlopers, abominations born from failed rituals, and ancient spellplagues long thought dormant.

Doctrine of the Slayer’s Seal

This doctrine teaches that magic is a weapon—but also a disease. It must be countered, cured, or cut out. Witchers wield dispel-focused strikes, mana-stunning parries, and prepared glyphs that weaken casters or silence summoned beasts. Each fight begins with preparation—sigils chalked onto stone, poisons applied to blades, scrolls woven into armor. Their magic is lean, brutal, and situational. They are spellbreakers first, killers second, survivors always. When magic threatens to spiral, the Witcher closes in.


  • Spell Spells Known:
  • Concussive Burst
    6.24 1ap 1 Circle of Evocation 5 Blade Of The Witcher
  • Dominion
    23.1 2ap 3 Circle of Charm 28 Blade Of The Witcher
  • Silver Crossstrike
    15.02 2ap 4 Circle of Evocation 36 Blade Of The Witcher

  • Passive Ability Passive Abilities:
  • Monster Lore
    3000 gp 1 Blade Of The Witcher
  • Blade of the Witcher Spells - 1st Level
    500 gp 3 Blade Of The Witcher
  • Toxic Adaptation
    77.5 4000 gp 5 Blade Of The Witcher
  • Blade of the Witcher Spells - 2nd Level
    750 gp 9 Blade Of The Witcher
  • Potion Mastery
    4.81 2500 gp 10 Blade Of The Witcher
  • Magic Tether Sense
    60 1500 gp 15 Blade Of The Witcher
  • Blade of the Witcher Spells - 3rd Level
    1000 gp 17 Blade Of The Witcher
  • Sign Mastery
    3000 gp 20 Blade Of The Witcher
  • Blade of the Witcher Spells - 4th Level
    1500 gp 25 Blade Of The Witcher
  • Silver Soul
    7500 gp 25 Blade Of The Witcher
  • Master Brewer
    10000 gp 30 Blade Of The Witcher
  • Blade of the Witcher Spells - 5th Level
    2000 gp 33 Blade Of The Witcher
  • Master Witcher
    7.48 10000 gp 35 Blade Of The Witcher

  • Quick Ability Quick Abilities:
  • Toxic Coating
    6.5 1 Blade Of The Witcher
  • Mutagen: Surge
    8 Blade Of The Witcher
  • Alchemical Flashbomb
    7.52 12 Blade Of The Witcher
  • Mutagen: Absorption
    16 Blade Of The Witcher
  • Mutagen: Focus
    24 Blade Of The Witcher
  • Mutagen: Apex Predation
    32 Blade Of The Witcher
  • Witcher Apex Mutation
    46.1 40 Blade Of The Witcher

  • Attack Ability Attack Abilities:
  • Oil: Necrophage Slayer
    47.87 3000 gp 20 Blade Of The Witcher

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Alchemy Alchemy
  • Biology Biology
  • Hunting Hunting

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