Digital supplements and compendia—rules content, adventures and setting material you add to My Library.
Standalone adventures—ready to run. Purchase the source in the Library for access.
GMs have the ability to toggle Hunger and Thirst for PCs.
As campaign time progresses, a player's Hunger meter decreases at a rate of 3% per hour.
When the Hunger meter drops to 20%, the player is considered Hungry and receives a notification to eat.
If the Hunger meter reaches 0%, the player is Starving.
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).