Trail of the Reaver

The Trail of the Reaver embodies endless aggression—unstoppable predators who thrive in chaos and carnage. Reavers wield their fury like a weapon, plunging headfirst into battle with reckless abandon, carving through foes and reclaiming vitality with every strike. Their existence is a relentless cycle of destruction and sustenance, growing stronger the more blood is spilled around them.

Flesh-Takers and Lifebinders

Reavers are adorned with jagged scars, bone trophies, and ritual markings etched into their skin. Many bind charms of teeth, claws, or steel to their weapons—symbols of prey and dominance. Their attacks are brutal, designed to maim and overwhelm, but their savagery hides method: every wound inflicted feeds them, each kill fueling their unyielding stamina. Their strength comes not just from rage, but from embracing survival at any cost.

In the Fields of Kharvok

Among the blood-soaked plains of Kharvok, Reavers are forged in unending tribal wars. Here, they perfect the art of sustained slaughter, clashing in endless cycles of vengeance and survival. War-leaders teach techniques that channel fury into vitality, drawing life force from their prey, while ancient shamans tattoo spiraling crimson glyphs across their bodies—marks said to bind them to the spirits of those they’ve slain. To walk the Trail of the Reaver is to live in defiance of mortality itself.

Doctrine of the Crimson Maw

A Reaver sees battle as both trial and offering. Their philosophy is simple: take, endure, ascend. Every wound deepens their resolve, every drop of spilled blood fuels their power. They thrive when outnumbered, feasting upon the chaos they create, drawing vitality from enemies until they stand unbroken where others fall. In their wake, only ruin remains.


  • Passive Abilities:
  • Scent of Wounds
    500 gp 5
  • Wound Drinker
    3000 gp 5
  • Blood-Clot Fortitude
    5000 gp 10
  • Tear Through
    5000 gp 15
  • Razorheart
    5000 gp 20
  • Gorebound
    5000 gp 25
  • Hollow Vitality
    10000 gp 25
  • Cannibal Endurance
    10000 gp 30

  • Abilities:
  • Roar of the Reaver
    5
  • Terror Harvest
    28
  • Harvest the World
    32
  • Reaver’s Eclipse
    36
  • Rage Immortal
    40

  • Quick Abilities:
  • Reaver’s Grasp
    16

  • Attack Abilities:
  • Bloodspike Strike
    3000 gp 5
  • Throatbreaker
    1000 gp 12
  • Sever Resolve
    8000 gp 24

  • Free Abilities:
  • Sanguine Echo
    8

  • Reaction Abilities:
  • Rage Remedy
    20

d100
Mod
ADV/DIS
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Effect 1 Effect 2 Ambience Music

Item Information