Grace of Nature
0 |
Spell

You remove any poison or disease from the target.

You place your hands on the creature, feeling its labored breath. A cool, cleansing energy flows from your touch. Beneath your fingertips, the skin clears and the poison fades, leaving the creature restored and steady.

  • Spell Info:
  • Spell Sphere(s): Primal
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Ability works only if Target has Status Effect:
  • Diseased
  • Poisoned

  • Add 1 Charges to Ability:
  • Harmony
    Druid 1

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information