You compel creatures to Move against their will.
Until the Spell ends, you can Force any any Target that is succumbed to your Spell to Move in any direction on its Turn, using of the Target.
A Target isn't compelled to Move into an obviously deadly hazard, such as a Fire or pit, but it will provoke Opportunity attacks to Move in the designated direction.
Your enchantment weaves an unseen web over chosen minds, compelling them to move as pieces on a dragonchess board, dancing to the strategic design you've set in motion.
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).