Enthralling Momentum
4 |
Spell

You compel creatures to Move against their will.

Until the Spell ends, you can Force any any Target that is succumbed to your Spell to Move in any direction on its Turn, using of the Target.

A Target isn't compelled to Move into an obviously deadly hazard, such as a Fire or pit, but it will provoke Opportunity attacks to Move in the designated direction.

Your enchantment weaves an unseen web over chosen minds, compelling them to move as pieces on a dragonchess board, dancing to the strategic design you've set in motion.

I Cast Enthralling Momentum
In a magical game akin to chess, I wield spells as a strategist wields the mind. My target, a pawn in my arcane play, heeds only my command. Drawing rules from the mystical tapestry, I point, sweeping my hand sideways. They move at my behest, dancing to the rhythm of my command, unwittingly stepping into the perilous spaces of my mystical chessboard.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Charm
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 minutes

  • Contesting Roll:
  • vs.

  • Ability does NOT work against creature type:
  • Construct
  • Undead

  • Status Effect Parameters:
  • RETRIES on END of turn

d100
Mod
ADV/DIS

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To access the dice log to keep track of your rolls

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To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information