This iron bottle has a brass stopper.
An identify spell reveals that a creature is inside the flask, but the only way to determine the type of creature is to open the flask. A newly discovered bottle might already contain a creature chosen by the GM or determined randomly.
Description | |
---|---|
1 - 50 | Empty |
51 - 52 | Arcanaloth |
53 - 54 | Dao |
55 - 57 | Demon (type 1): barlgura, shadow demon, or vrock |
58 - 60 | Demon (type 2): chasme or hezrou |
61 - 62 | Demon (type 3): glabrezu or yochlol |
63 - 64 | Demon (type 4): nalfeshnee |
65 | Marilith |
66 | Demon (type 6): balor or goristro |
67 | Deva |
68 - 69 | Devil (greater): horned devil, erinyes, ice devil, or pit fiend |
70 - 72 | Devil (lesser): imp, spined devil, bearded devil, barbed devil, chain devil, or bone devil |
73 - 74 | Djinni |
75 - 76 | Efreeti |
77 - 78 | Elemental (any) |
79 | Githyanki knight |
80 | Githzerai zerth |
81 - 82 | Invisible stalker |
85 - 86 | Marid |
85 - 86 | Mezzoloth |
87 - 88 | Night hag |
89 - 90 | Nycaloth |
91 | Planetar |
92 - 93 | Salamander |
94 - 95 | Slaad (any) |
96 | Solar |
97 - 98 | Succubus/Incubus |
99 | Ultroloth |
100 | Xorn |
Nestled in a well-worn leather pouch, this iron flask, bearing the marks of time on its surface, reveals a gleaming brass stopper. A peculiar warmth emanates, and a subtle tremor passes through it. Your senses question reality. Was it shaking? The moment you ponder, the movement ceases. An unsettling growl, distant yet palpable, sends a shiver down your spine, urging you to glance over your shoulder, caught between reality and imagination.