Tactics
Passive Ability

Tactics are the main class mechanic of the Champion.

They appraise the battlefield, and can use tactical abilities to increase their chances to protect allies, counteract, and gain a tactical edge over the encounter.

The amount of Tactics they can start off with is 3 when Alternating Initiative is rolled.

They can gain more Tactics by successfully completing an Attack Ability or an Opportunity Attack Ability that requires Tactics. If the attack hits, the caster gains 1 Tactics.

  • Ability:
  • Charges: 10

Attached Items
# Type Name
1 Class Champion
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information