Patron of the Plague
Patron of the Plague

The Pact of the Plague is sworn to a patron of rot, blight, and pestilence—an entity that sees life not as sacred, but as soil to be broken down and returned. Warlocks of this pact are agents of entropy, spreading disease, summoning vermin, and reshaping the living world into fertile grounds for decay. They are not mindless destroyers, but gardeners of the end—carefully choosing where and how their plagues will take root.

Bearers of the Slow Death

Warlocks who serve the Plague Patron carry its touch in every breath, step, and whisper. They are living vectors, their magic thick with spore and bile. They understand that decay is not chaos, but transformation. With each sickness they sow, they cleanse overgrowth. With every festering wound, they fertilize rebirth. Their curses do not end with pain—they linger, altering the body and mind.

In cities, they walk unnoticed, their presence wilting herbs and rusting iron. On battlefields, they follow behind the dying, ensuring wounds never close. They are often blamed for plagues they never caused—and feared for the ones they did.

Cultivators of Corruption

Where others heal, these warlocks infect. Their power shapes and spreads like a fungus—growing slowly, then erupting. They can conjure clouds of choking spores, raise disease-riddled undead, or cause cysts to form and burst beneath the skin. Animals avoid their steps, and even seasoned warriors gag at the scent trailing them.

They view rot as a tool—not just for destruction, but manipulation. The weak can be reshaped, made loyal through pain. Strong foes are brought low through erosion, not force.

Keepers of the Crawling Host

Many of these warlocks keep swarms within their bodies—maggots behind the eyes, beetles under their skin, or flies nestled in the lungs. They can expel these creatures as weapons, scouts, or shields. Some even name their parasites, feeding them with bits of stolen flesh and offering them as gifts to their patron.

Others trap diseased spirits within jars of bile, unleashing them in times of need. These spirits do not speak—they cough, sob, or scream.

Carriers of the Immortal Plague

These warlocks know they will never die clean. Their pact promises a second life—perhaps not as a person, but as a contagion. When they fall, their bodies may burst into a cloud of spores, crawl away on bone-thin limbs, or rise days later as something swollen and buzzing.

They believe immortality lies not in soul, but in spread. Their legacy is carved into corpses and watered with infection.

Conclusion

The Pact of the Plague is a promise to let nothing last forever. These warlocks are not cruel—they are patient. They carry rot in their veins and wisdom in their decay. With every festering bloom, they bring the world one step closer to the fertile silence their patron craves.


  • Spell Known:
  • Putrefy Touch
    0 1

  • Curses Known:
  • Rotting Hex
    1 5
  • Carrion Armor
    1 8
  • Grip of Blight
    2 12
  • Gleeful Decay
    4 16
  • Cyst Growth
    3 36
  • Bone Garden
    5 40

  • Passive Abilities:
  • Filth Blessed
    1
  • Plague Patron Spells - 1st Level
    1
  • Plague Patron Spells - 2nd Level
    5
  • Plague Patron Spells - 3rd Level
    9
  • Carrion Sense
    10
  • Plague Patron Spells - 4th Level
    13
  • Plague Patron Spells - 5th Level
    17

  • Full Abilities:
  • Devour the Rot
    5
  • Rot Patron's Avatar
    20

  • Abilities:
  • Rotmother's Beacon
    32

  • Free Abilities:
  • Infectious Hex
    24
  • Harvest the Weak
    28

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information