You compel creatures to Move against their will.
Until the Spell ends, you can force any Target that is succumbed to your Spell to Move in any direction on its Turn, using of the Target, using any of its move type.
A Target isn't compelled to Move into an obviously deadly hazard, such as a Fire or off a cliff, but it can provoke Opportunity attacks to Move in the designated direction.
Their limbs jerk awkwardly, feet dragging as if pulled by invisible strings. Each step is forced, joints stiff, muscles resisting, yet they move in your chosen direction, their bodies stumbling forward without any control.
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).