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Petrifying Gaze
Ability
Ability

A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the basilisk until the start of its next turn, when it can avert its eyes again. While doing this aversion, it attacks at DIS.

If the basilisk sees its reflection within 30 feet of it in bright light, it mistakes itself for a rival and targets itself with its gaze.

Your eyes catch the flicker of movement but remain fixed on the ground—any misstep, and your gaze might meet its own. Its eyes gleam like polished amber, flickering with an unnatural sheen, hungry for stillness.

Attached Items
Creature Creatures With This Ability
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information