Bone Devil (Hooked Polearm)
350 lbs
18
2247

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  • Natural Armor:
  • Natural Armor +7
    112 0 gp


  • Natural Weapon(s):
  • Claw (d8)
    94.87
  • Tail (10) (2d8)
    215.2


  • Quick Abilities:
  • Shoulder Throw
    19.69

  • Attack Abilities:
  • Poisoning Strike (5d6)
    17.78 11800 gp
  • Palm Burst
    100 gp
  • Iron Grip
    11.51 500 gp

  • Opportunity Attack Abilities:
  • Counter Jab
    1000 gp


  • Monster Bits:
  • 21 Fiendish Essence
    1.5 gp

The bone devil unfurls its nightmarish form, sinewy and skeletal, wielding a hooked polearm with malevolent intent. Its eyes gleam with infernal intelligence, and its wings stretch wide in anticipation. The polearm, adorned with wicked barbs, is an extension of its malefic nature—an instrument for rending souls. In the dance of damnation, the bone devil's hooked polearm becomes an avatar of demonic cruelty.

Driven by hate, lust, and envy, bone devils act as the cruel taskmasters of the Nine Hells. They set weaker devils to work, taking special delight in seeing fiends that defy them demoted. At the same time, they long for promotion and are bitterly envious of their superiors, attempting to curry favor though it irks them to do so.

A bone devil appears as a humanoid husk, with dried skin stretched tight across its skeletal frame. It bears a fearsome skull-like head and the tail of a scorpion, and a foul odor of decay hangs in the air around it. Though they are devastating in combat with their claws, bone devils also wield hooked polearms made of bone, which they use to subdue enemies before striking with their venomous tails.

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Effect 1 Effect 2 Ambience Music