Mimics are a unique form of slime-based shapechangers, highly adaptive and inherently predatory. Unlike other oozes that dissolve matter indiscriminately, mimics possess a remarkable level of control over their form, allowing them to alter their color, texture, and density to imitate inanimate objects. Their primary method of hunting is deception—luring prey into a false sense of security before striking with adhesive pseudopods and powerful bites.
At their core, mimics are semi-fluid organisms, their bodies composed of a thick, viscous substance that can harden or soften at will. In their natural state, they resemble a shifting mass of protoplasm, covered with an array of alien eyes and gaping maws that retract when they take on a disguised form. Their ability to alter shape is not merely illusionary—a mimic’s cellular structure allows it to physically change its outer membrane, producing textures such as wood grain, metal, stone, or fabric.
Despite their amorphous nature, mimics are highly efficient predators, capable of absorbing and digesting nearly any organic material. Unlike typical slimes, however, they do not simply dissolve their prey. Instead, they consume victims through constriction and absorption, breaking down matter over time rather than in an instant. This allows them to remain undetected longer, feeding in secrecy before relocating.
Mimics thrive in constructed environments, where their disguises are most effective. Unlike simple slimes, they rely not on mindless hunger but on patience and opportunism, lying in wait as everyday objects—doors, chairs, weapons, or even entire treasure hoards—until an unsuspecting victim interacts with them. The moment a creature makes contact, the mimic lashes out with adhesive tendrils, grappling and restraining its prey while gnashing it apart with hidden mouths.
Although generally solitary hunters, mimics are known to move between hunting grounds if prey becomes scarce. They can even adjust their disguises based on their surroundings, mimicking valuables in marketplaces, tools in workshops, or furniture in inns and homes, making them a terrifying and ever-present threat in urban areas.
Mimics display a level of intelligence above mindless oozes, capable of learning and adapting to their environment. Though they do not have a language of their own, some are known to understand speech, responding to simple commands or recognizing patterns in behavior.
There are rare instances where mimics have been trained or domesticated, typically by individuals who can provide them with regular food. Some crime lords, assassins, or powerful spellcasters have been known to keep mimics as living traps, instructing them to attack only under specific conditions.
While mimics do not form complex societies, they sometimes engage in symbiotic relationships with more intelligent creatures. For example, a mimic might lurk in a rogue’s den, serving as a living safe while devouring anyone who attempts to steal from it. Some mimics have even formed pacts with powerful beings, acting as guardians of hidden treasures in exchange for food and protection.
In particularly dangerous environments, mimics have been known to coexist with other slimes and oozes, mimicking solid objects while allowing lesser slimes to roam nearby as additional deterrents. This has led to certain regions becoming entirely infested with shapechanging slimes, where every surface could be a potential predator.
Unlike typical oozes that simply dissolve whatever they touch, mimics are intelligent, patient, and deliberate in their actions. Their ability to blend seamlessly into civilization makes them one of the most insidious threats in any world, always lurking where creatures least expect them. Whether acting alone or in concert with more powerful beings, mimics are a perfect blend of deception, hunger, and adaptability, ensuring that no object is ever truly safe.
Environments:
# | Type | Name |
---|---|---|
1 | Creature | Pearl Centipede |
2 | Creature | Coin Bug |
3 | Creature | Gold Coin Mimic |
4 | Creature | Crown Hive |
5 | Creature | Great Mimic |
6 | Creature | Brooch Beetle |