Trainer: Knight - Tier 3
Trainers
Trainer: Knight - Tier 3 (Subtype)
220 lbs
25
1843.23

0 / 0
0
0
+30
3

Plate
Bracers, Platinum
Greaves, Platinum
Boots, Iron
Longsword
 

  • Inventory Equipped:
  • Longsword
    4.01 15 gp
  • Plate
    78 900 gp
  • Bracers, Platinum
    450 6000 gp
  • Greaves, Platinum
    150 13000 gp
  • Boots, Iron
    150 8 gp


  • Monster Bits:
  • 65 Humanoid Blood
    0.15 gp
  • 165 Animal Bone
    0.03 gp
  • 110 Animal Fat
    0.5 gp
  • 385 Animal Meat
    0.05 gp
  • 55 Soft Skin
    0.05 gp

  • Creature Type Monster Bits:
  • 0.06 Humanoid Blood
    0.15 gp
  • 0.15 Animal Bone
    0.03 gp
  • 0.1 Animal Fat
    0.5 gp
  • 0.35 Animal Meat
    0.05 gp
  • 0.05 Soft Skin
    0.05 gp

Your muscles harden like forged iron under relentless strain, veins bulging with unyielding vigor. Sweat beads on skin toughened beyond breaking, each breath fueling a core that defies exhaustion. The trainer's essence surges through you, turning frailty to fortress in tiered ascension.

Trainers
Creature Sub Type

Trainers are veteran experts and legendary mentors who dedicate their lives to forging stronger adventurers. 🏋️ For a price — whether heaps of gold, rare magical components, ancient relics, or personal favors — they train Player Characters to elevate their skills, master new techniques, and unlock hidden potential based on each individual’s existing abilities and class. Combat veterans drill warriors in advanced fighting styles, master mages teach complex spells and arcane theory, and cunning specialists coach rogues and bards in stealth, deception, and social mastery.

Most Trainers operate from established training halls, private academies, or exclusive guild dojos in cities, while others travel between adventuring hubs or set up temporary camps near dungeons and strongholds. Though they no longer risk their lives in the field, they take significant financial and reputational risks by investing their time in promising heroes. Many belong to respected orders or guilds that protect their reputation and ensure payment is delivered.

The best Trainers don’t just teach — they challenge. Their rigorous programs often include dangerous trials, personal quests, or tests of character that push students to their limits, turning training into its own form of adventure. Wise parties seek out these mentors between major expeditions to return stronger, faster, and better prepared for the dangers ahead. A good relationship with a Trainer can be one of the most valuable investments an adventurer ever makes

  • Trainer
  • Trainers are expert mentors who use their own skills to coach player characters—for gold, rare components, favors, or other payment—helping them raise skills and unlock potential tied to their abilities and class. Parties often visit them between expeditions to come back better prepared.

Trainer: Knight - Tier 3 (Subtype)
Creature Sub Type
810

Knight trainers of this tier refine battlefield command, mounted discipline, and noble armsmanship. Their instruction covers lance work, shield formations, courtly conduct, and the duties of sworn service, producing veterans who can lead charges, guard dignitaries, and uphold martial codes under scrutiny.

  • Trainer
  • Trainers are expert mentors who use their own skills to coach player characters—for gold, rare components, favors, or other payment—helping them raise skills and unlock potential tied to their abilities and class. Parties often visit them between expeditions to come back better prepared.

  • Skill Tier 6:
  • Fortitude
    47.23
  • Archery Weapon Skill
  • One-Handed Melee Weapon Skill
  • Two-Handed Melee Weapon Skill
  • Throwable Weapon Skill
  • Natural Armor Skill
  • Natural Weapon Skill
  • Heavy Armor Skill
  • Light Armor Skill
  • Medium Armor Skill
  • Shield Armor Skill
  • Balance

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music