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Remove Curse
2ap 3 | Circle of Abjuration
Spell

At your Reach Reach, one Curse Curse affecting a Target Target or object ends. If the object is a cursed Magic Magic item, its Curse Curse remains, but the Spell Spell breaks its owner's attunement to the object so it can be removed or unequipped. However, this is also up to the discretion of the GM GM to determine the power of the Curse Curse, then the required upcast might be required.

Most Curse Curses can be more powerful. With a successful Identify Identify, or Magic Magic, the Curse Curse can be identified. Thus requiring the Caster Caster to upcast using Mana Mana equal to, this is: Curse Curse Spell Spell level + 1.

This also requires a similar roll to Dispel Magic Dispel Magic, and Counterspell Counterspell, using the Bending Weapon Skill Bending Weapon Skill of the caster vs Bending Weapon Skill Bending Weapon Skill of the curser, to break the curse.

There might be also certain prerequisites written in the Curse Curse description, or GM GM discretion, to be met before before this Spell Spell to work, otherwise this Spell Spell fails.

You reach out, your hand glowing softly as you touch the cursed target. The air around it shimmers briefly, and a faint crackling sound signals the curse breaking. The target feels unbound, free from the lingering magic.

  • Spell Spell Info:
  • Spell Spheres: Arcane Sphere of Magic Divine Sphere of Magic
  • Spell Circle: Circle of Abjuration Circle of Abjuration
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Reach

  • Contesting Roll N/A:
  • Spell Upcastable : Yes

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