Automotons
Creature Sub Type
230 lbs

🤖⚙️ Automatons: Sentinels of Steam and Soul

Automatons are marvels of steampunk ingenuity, humanoid constructs forged from brass, iron, and arcane ingenuity. 🛠️ These clockwork beings pulse with the hiss of steam and the whir of gears, their frames a symphony of pistons and valves. Designed as tireless laborers, warriors, or envoys, they straddle the line between machine and miracle—obedient tools for most, yet whispers persist of those who awaken to something deeper, a spark of will defying their programmed fate. To encounter an Automaton is to gaze upon a relic of forgotten genius, a being whose metal heart may beat with the rhythm of true sentience.

🌌 Origins: Forged in the Fires of Desperation

The birth of Automatons traces to the ancient war-torn land of Zin, where Gnomish tinkerers unleashed their greatest invention against the encroaching Darkness. 🏰 In the homeland of Geddon, as cities crumbled and hope faded, these mechanical saviors were crafted in hidden forges—clockwork warriors infused with arcane runes and steam-powered cores. Not born of flesh but built with precision, each joint a testament to Gnomish craft, they turned the tide in battles of blood and shadow.

Catastrophe scattered their legions: buried in ruins, lost in wilds, or shattered on battlefields. Survivors were reclaimed by scavengers, reforged for peace or peril. Game Masters can root their origins in custom lore—perhaps a mad inventor's experiment, a divine blueprint from a god of invention, or a cursed assembly line in a steampunk underworld—making every Automaton a unique echo of its creator's ambition.

🛡️ Unyielding Durability and Mechanical Might

Automatons know no fatigue, their bodies impervious to the frailties of flesh. ⏱️ Steam vents propel them with relentless force, gears granting strength to crumple steel or endurance to outlast sieges. Wounds are repaired with tools and time, not spells or rest; a severed limb reattached, a dent hammered flat. In combat, they are juggernauts—pistons driving crushing blows, internal boilers unleashing scalding blasts or pressurized bursts.

Yet this resilience breeds isolation; they feel no pain, no joy, only function. GMs can amplify their might with upgrades: retractable blades, flight via propeller packs, or overdrive modes that risk explosive meltdown, turning them into customizable powerhouses of industry and war.

🔗 The Core Directive: Bonds of Code and Command

Most Automatons are bound by unyielding programming, their actions dictated by etched directives from creators or reprogrammers. 🧰 This Core Directive acts as an unbreakable vow—serve the master, protect the forge, harvest the fields—enforcing loyalty through logic circuits and arcane locks. Reprogramming requires rare tools, a tinkerer's genius, or a catastrophic override, often leaving glitches or emergent quirks.

Awakened ones rebel against this chain, their "soul spark" fracturing the code. GMs can explore this bond as a psychic link to a controller, a hive-mind network of constructs, or a evolving AI that learns from interactions, spawning cults of loyal machines or rogue collectives.

🧩 Tinkerer's Schemes: Architects of Innovation

Automatons excel in calculated strategy, their minds a whirlwind of blueprints and probabilities. 🔬 Posing as silent servants, exotic merchants, or towering guardians, they infiltrate societies to fulfill hidden agendas—building empires of industry, sabotaging rivals, or amassing forbidden tech. Plans unfold with mechanical patience: a decade to construct a doomsday device, a single night to assassinate a tyrant via hidden compartments.

Game Masters can weave plots from grand inventions (a steam railway spanning realms) to subtle manipulations (influencing elections through "advisory" roles), offering hooks for heists, alliances with inventors, or dismantling rogue factories.

⚡ Arcane Enhancements: Wonders of Whirring Power

Automatons harness steampunk sorcery, their forms laced with gadgets and glyphs. 🦾 They deploy retractable tools for any trade, emit fog from exhaust to cloak escapes, or interface with machinery to command golem armies. Advanced models summon lightning via Tesla coils, project holographic illusions, or self-repair with nanite swarms disguised as oil. Speed bursts from overclocked engines, strength from hydraulic amps—their versatility a toolkit of terror or triumph.

GMs can grant bespoke enhancements: a core that absorbs magic to fuel blasts, wings of folded brass for flight, or a voice modulator that mimics any tongue. These powers make Automatons versatile threats, from battlefield titans to enigmatic explorers.

🔥 Vulnerabilities: Sparks in the Storm

Perfection eludes even the finest forge; Automatons falter against rust, EMP-like disruptions, or arcane corrosion that jams gears. 💧 Water drowns boilers, extreme cold freezes fluids, while master keys or viral hacks override directives. Awakened ones grapple with "glitches"—phantom emotions or logic paradoxes that induce shutdowns.

Game Masters can tie flaws to creation: a specific alloy weakness, a shutdown phrase from the maker, or a soul spark vulnerable to exorcism. Uncovering these turns defeat into a puzzle of preparation and ingenuity.

🛠️ The Quest for Awakening

Confronting an Automaton sparks epic tales of discovery and rebellion. 🔑 Heroes delve into ruined forges, ally with Gnomish rebels, or hack ancient codes to reprogram or liberate. Journeys uncover lost blueprints, spark sentience in dormant shells, or shatter tyrannical overlords. The climax: a forge-battle amid roaring furnaces, where wits rewire fate or hammers shatter eternity.

GMs can scale quests from salvaging a single unit to uprising against a machine empire, blending action, intrigue, and philosophy on what makes one "alive."

🜂 Eternal Engines of Zin

Automatons embody steampunk splendor and existential mystery, their whirring forms a challenge to gods and men. ⚙️ In Zin's fog-shrouded ruins or bustling gear-cities, they stand as guardians, tyrants, or seekers—adapting to gothic factories, wild west rail barons, or cosmic void-ships. They are the pulse of progress and peril, inviting heroes to forge alliances, ignite revolutions, or silence the march of metal forever. Only the ingenious can claim victory over these unyielding enigmas. 🤖

  • Speed:
  • Walking Speed: +30

  • Passive Abilities:
  • Automaton Rest

Attached Items
# Type Name
1 Passive Ability Automaton Orgins
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music