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Dream Invasion
3ap 1 Minute 5 | Circle of Illusion
Spell

This Spell Spell shapes a creature's Dream Invasion Dream Invasions. Choose a creature known to you as the Target Target of this Spell Spell. The Target Target must be on the same Plane Plane of existence as you. Creatures that don't Slumberwave Slumberwave, can't be contacted by this Spell Spell. You, enter a trance-like state, acting as a messenger. While in the trance, the caster is aware of his or her surroundings, but can't take actions or Move Move.

If the target is asleep, the messenger appears in the target's dream and can converse with the target as long as it remains asleep, through the duration of the Dream Invasion Dream Invasion. The messenger can also shape the environment of the dream, creating landscapes, objects, and other images. The messenger can emerge from the Dream Invasion Dream Invasion at any time, ending the effect of the Dream Invasion Dream Invasion early. The Target Target recalls the Dream Invasion Dream Invasion perfectly upon waking. If the Target Target is awake when you cast the Spell Spell, the messenger knows it, and can either end the Dream Invasion Dream Invasion (and the spell) or wait for the Target Target to fall asleep, at which point the messenger appears in the target's Dream Invasion Dream Invasions.

You can make the messenger appear monstrous and terrifying to the Target Target. If you do, the messenger can deliver a Message Exchange Message Exchange of no more than ten words and then the Target Target must make a Soul Soul Contesting Roll Contesting Roll. On a failed Contesting Roll Contesting Roll, echoes of the phantasmal Monstrosity Monstrosity spawn a Nightmare Nightmare that lasts the duration of the target's Slumberwave Slumberwave and prevents the Target Target from gaining any benefit from that rest. In addition, when the Target Target wakes up, it takes 3d6 Psychic Psychic damage.

If you have a Body Body part, lock of hair, clipping from a nail, or similar portion of the target's Body Body, the Target Target makes its Contesting Roll Contesting Roll with DIS DIS.

Whispering arcane words, you visualize the target's face. Symbols glow softly around you. The air thickens as a spectral bridge forms, allowing your essence to enter and shape their dreaming world.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic
  • Spell Circle: Circle of Illusion Circle of Illusion
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  Spell Ritual3ap 1 Minute

  • Parameters Parameters:
  • Range: Unlimited

  • Contesting Roll Contesting Roll:
  • Bending Weapon Skill vs. Willpower

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information