Guard Infiltrator, Tier 3
Guards, Tier 3
650 gp / day
180 lbs
25
3749.68

102 / 102
14
18
90
38
40
60
3
5
2

Hood, Cloth
Leather Jerkin
Bracers, Leather
Clothes, Uniform
Cloak of Displacement
Crossbow Bolt Case
Boots of Striding and Springing
Dagger
 
Shortsword

  • Inventory Equipped:
  • Boots of Striding and Springing
    54 19500 gp
  • Bracers, Leather
    150 5 gp
  • Cloak of Displacement
    0.45 500 gp
  • Dagger
  • Hood, Cloth
    1 gp
  • Leather Jerkin
    32 45 gp | Magical AC +1
  • Shortsword
    5.68 10 gp | Weapon Enchantment +1
  • Crossbow Bolt Case
    1 gp
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped:
  • Dagger
  • Hand Crossbow
    2.5 75 gp | Weapon Enchantment +1
  • 20 Crossbow Bolt
    0.05 gp
  • Dimensional Shackles
    3000 gp
  • 2 Healing Potion, Adept
    -15 30 gp
  • Signal Whistle
    3 gp


  • Passive Abilities:
  • Skill ADV: Sneak
    5000 gp
  • Immune to Status Effect: Encumbered
    4500 gp
  • Walking Speed: +30
    54 15000 gp
  • Weapon Enchantment +1
    1000 gp
  • Magical AC +1
    10 1000 gp
  • Advanced Armor Training - Light
    75 2000 gp
  • Flashing Step
    5

  • Abilities:
  • Acrobatic Barrage

  • Quick Abilities:
  • Subtle Stride
    500 gp
  • Agile Dodge
    500 gp
  • Fleet of Foot
    24.8 1000 gp
  • Fang Dance
    720

  • Attack Abilities:
  • Poison Attack (2d6)
    13.8 1600 gp
  • Flourish
    10.26
  • Short Draw
    400 gp
  • Piercing Lunge
    14.4 500 gp
  • Twin Bloom
    5.42
  • Piercing Strike
    1.67

  • Reaction Abilities:
  • Edge Feint
    30
  • Concealed Weapon
    -300 1000 gp

  • Opportunity Attack Abilities:
  • Reflex Slice
    500 gp
  • Close Quarters Combat

  • At Will Spell(s):
  • Blurry Distortion
    600 2

You catch a flicker—dark armor trimmed in gold, cloak trimmed in royal purple. His hood shades a pale mask, eyes scanning beneath its edge. Twin daggers rest quiet at his hips, untouched but ready.

Royal Guard Infiltrators operate in secrecy beyond palace walls, gathering intelligence, silencing threats, and disrupting plots against the crown. Trained in stealth, counterespionage, and assassination, they wear muted gear with subtle purple and gold trim. Their identities are classified; few know how many exist—or where they’re deployed.

Guards, Tier 3
Creature Sub Type
322.54

Royal Guards protect monarchs, royal family members, and sacred spaces within palaces or citadels. Selected for loyalty, discipline, and combat skill, they wear ornate armor and follow strict ceremonial protocols. Beyond ceremony, they serve as elite fighters, bodyguards, and last-resort defenders should the royal line come under direct threat.

Clothes, Uniform
 

  • Inventory Equipped:
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped:
  • Dimensional Shackles
    3000 gp
  • 2 Healing Potion, Adept
    -15 30 gp
  • Signal Whistle
    3 gp

  • Extra Attack: +2

  • Skill Tier 2:
  • Common Language Skill

  • Skill Tier 5:
  • Attention
  • Empathy
  • Frighten
    33.68
  • History
  • Influence
  • Initiative
  • Inspection
  • Navigation

d100
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Effect 1 Effect 2 Ambience Music