You begin to make the
Target go insane.
On its first
Contesting Roll it gains a
Short-Term Madness Table.
Each
Round when the creature fails the
Soul
Contesting Roll it goes more mad, gaining a
Short-Term Madness Table. Every 3 fails it gains a
Long-Term Madness Table, instead of a
Short-Term Madness Table.
It losses one madness effect after each
Long Rest.
You watch as the target's eyes widen, darting around as unseen terrors take hold. Their movements grow erratic with each passing moment. As the curse deepens, they mutter to themselves, consumed by spiraling madness that worsens with every failed resistance.