Hydra Heads
Passive Ability
10,000 gp

Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies.

At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for each head regrown in this way.

  • Healing Roll:

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Creature Hydra
2 Creature Zombie Hydra
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information