The
Game Master determines the
Difficulty Class of an
Challenge Roll and can override a
DC specified in the rules. The
Typical Difficulty Class table shows the most common
DCs. The default
DC for a check is 15, and it is rarely worth calling for an
Skill Roll if the
DC is as low as 5, unless the potential failure is narratively interesting.
| Task Difficulty | DC |
|---|---|
| Very Easy | 5 |
| Easy | 10 |
| Medium | 15 |
| Hard | 20 |
| Very Hard | 25 |
| Nearly Impossible | 30 |