Daern's Instant Fortress
Building
80,000 gp 3,520,800 lbs Adamantine

The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you.

The door opens only at your command. It is immune to the Knock Lock spell and similar magic, such as that of a Chime of Opening.

The tower is made of adamantine, and its magic prevents it from being tipped over. The roof, the door, and the walls each have 100V.

Only a Wish Fulfillment spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower).

Each casting of wish restores 50V.

The seamless, metallic cube hums with latent power, its edges unnaturally sharp, engraved with runes that shimmer faintly. A whisper of command, and with a deafening crack, towering adamantine walls erupt skyward, locking into place.

  • Damage Type Resistances(s):
  • Acid
  • Bludgeoning
  • Cold
  • Fire
  • Force
  • Lightning
  • Necrotic
  • Piercing
  • Poison
  • Psychic
  • Radiant
  • Slashing
  • Thunder

  • Carrying Capacity:
  • Cubic Feet: 7,200

  • Damage Mitigation: +2

  • Abilities:
  • Daern's Instant Fortress Summon Attack
  • Dismiss Daern's Instant Fortress
  • Summon Daern's Instant Fortress

Object Properties:

  • V Current: 20
  • V Max: 20

  • Object Damage Type Resistances(s):
  • Fire
  • Necrotic
  • Piercing
  • Radiant

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Mitigation: +50

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information