You infect your Target with an Arcane disease.
At any time after you cast this Spell, as long as you are on the same Plane of existence as the Target, the Caster can use and Necrotic damage, automatically, to the Target.
If this damage would reduce the Target to 0 Vitalitys, you can choose to leave it with 1 Vitality.
Otherwise, the Spell ends. The Spell ends when you die.
Casting Remove Curse, Restoration, Major, or Major Heal on the Target allows the Target to make a Repeat a Defensive roll.
Otherwise the disease can only be cured by Wish Fulfillment.
You must have a piece of the target's Body as a material component to cast this Spell.
You raise your hand, dark glyphs etch into the air, tendrils of shadow coil around the target. A black haze envelops them, veins pulsate with necrotic energy as the arcane disease settles deep within.