You infect your Target with an
Arcane disease. At any time after you cast this
Spell, as long as you are on the same
Plane of existence as the
Target, the
Caster can use
and
Necrotic damage, automatically, to the
Target. If this damage would reduce the
Target to 0
Vitalitys, you can choose to leave it with 1
Vitality. Otherwise, the
Spell ends. The
Spell ends when you die.
Casting
Remove Curse,
Restoration, Major, or
Major Heal on the
Target allows the
Target to make a Repeat a Defensive roll. Otherwise the disease can only be cured by
Wish Fulfillment.
You must have a piece of the target's Body as a material component to cast this
Spell.
You raise your hand, dark glyphs etch into the air, tendrils of shadow coil around the target. A black haze envelops them, veins pulsate with necrotic energy as the arcane disease settles deep within.