The Oath of the Stars binds its champions not to kings or temples, but to the balance of the planes themselves. These paladins are celestial wardens—chosen to prevent breaches, halt invasions from beyond, and ensure the stars stay where they belong. They are the calm between realms, the hand that seals the gate.
Oath of the Stars paladins wear armor inlaid with constellations and sidereal runes, the metal subtly cold as if touched by vacuum. Their cloaks ripple with the shimmer of astral wind. Their weapons are forged from fallen meteorite or crystalized voidlight, striking not just bodies, but planar intrusions themselves. With their presence alone, unstable portals falter, summoned things recoil, and rifts mend.
High in the starless tower of Zin’s ruined planetary observatory, these paladins train in silence beneath shattered lenses once aimed across dimensions. There, they read stellar alignments, learn the signs of convergence, and memorize the names of sealed places. Each trial is taken beneath artificial constellations, each vow made under vacuum domes open to the drifting night.
To the Oathbound Starwardens, each plane is sacred—but separate. Realms must not bleed. Their oath is to the lattice that holds the multiverse apart. They patrol weak points, banish entities that slip through, and mend breaches with light drawn from the edge of the cosmos. Where others call it fate or divine law, they call it equilibrium—and they enforce it.