Oath of the Stars

The Oath of the Stars binds its champions not to kings or temples, but to the balance of the planes themselves. These paladins are celestial wardens—chosen to prevent breaches, halt invasions from beyond, and ensure the stars stay where they belong. They are the calm between realms, the hand that seals the gate.

Wardens of the Celestial Lattice

Oath of the Stars paladins wear armor inlaid with constellations and sidereal runes, the metal subtly cold as if touched by vacuum. Their cloaks ripple with the shimmer of astral wind. Their weapons are forged from fallen meteorite or crystalized voidlight, striking not just bodies, but planar intrusions themselves. With their presence alone, unstable portals falter, summoned things recoil, and rifts mend.

In Zin

High in the starless tower of Zin’s ruined planetary observatory, these paladins train in silence beneath shattered lenses once aimed across dimensions. There, they read stellar alignments, learn the signs of convergence, and memorize the names of sealed places. Each trial is taken beneath artificial constellations, each vow made under vacuum domes open to the drifting night.

Doctrine of the Vaulted Sky

To the Oathbound Starwardens, each plane is sacred—but separate. Realms must not bleed. Their oath is to the lattice that holds the multiverse apart. They patrol weak points, banish entities that slip through, and mend breaches with light drawn from the edge of the cosmos. Where others call it fate or divine law, they call it equilibrium—and they enforce it.


  • Spells Known:
  • Celestial Mark
    1 5
  • Voidbind Chains
    2 12
  • Stellar Aegis
    1 16
  • Meteor Dive
    3 20
  • Celestial Judgement
    4 28
  • Starlock Prison
    4 32
  • Stellar Collapse
    5 36
  • Oath of Final Banishment
    5 40

  • Passive Abilities:
  • Tenets of the Stars
    1
  • Void-Aware
    1500 gp 1
  • Oath of the Stars Spells - 1st Level
    500 gp 3
  • Unseen Sentinel
    3000 gp 5
  • Oath of the Stars Spells - 2nd Level
    750 gp 9
  • Star-Bound Soul
    5000 gp 10
  • Shifting Immunity
    4000 gp 15
  • Oath of the Stars Spells - 3rd Level
    1000 gp 17
  • Sealbearer’s Truth
    5000 gp 20
  • Oath of the Stars Spells - 4th Level
    1500 gp 25
  • Planar Bane
    10000 gp 25
  • Astral Resistance
    8000 gp 30
  • Oath of the Stars Spells - 5th Level
    2000 gp 33
  • Radiant Authority
    25000 gp 35

  • Full Abilities:
  • Oath of Closure
    24

  • Attack Abilities:
  • Constellation Strike
    2500 gp 8

  • Reaction Abilities:
  • Starlit Rebuke
    1

  • Skill Tier 3:
  • Magic
  • Planes

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information