Wizards who pursue the Study of Gravity master the unseen weight that binds worlds. Through force, density, and spacefolding, they sculpt the battlefield—pulling foes from flight, pinning giants, or walking paths only possible through collapsed space. Gravity is not just a constant—it’s a weapon, a prison, a key.
Graviturgy wizards manipulate weight as easily as breath. They can make armor crush its wearer or render an ally nearly weightless. They condense air into barriers, slow projectiles mid-flight, or slam foes with invisible pressure. Their presence warps surroundings subtly—footsteps heavier, torches bending in their direction, pebbles twitching toward them.
In Zin, Graviturgists serve as scholars and siege-breakers in the floating citadel of Hallowpoint. There, they study blackstone—the heaviest known substance—and experiment with anti-mass enchantments and time-folded gravity wells. Their duels are silent, marked by bodies hurled without motion and walls that collapse from within.
At higher levels, Graviturgists can suspend entire armies in the air, anchor spells in space to trigger on movement, or alter gravitational fields in vast zones. Enemies find their footing unreliable, while allies leap impossible distances or strike with multiplied weight. Spells gain spatial context—fireballs curve, lightning folds, blades bite harder.
To these wizards, gravity is more than force—it is order. The Study of Graviturgy teaches that all things fall: pride, flesh, stone, gods. And when they fall, Graviturgists will decide how hard.