Swamp water surges, parting reeds as a coffin-shaped skiff drifts forward. The ferryman looms rigid, bones taut under mud-caked skin, spine-tufts jutting like snapped oars from his skull. He thrusts a long pole into shallow muck, rippling the surface where no depth exists. A jaundiced lantern dangles, spilling thick light that twists shadows into mismatches, while rigged skulls rattle softly. The half-open lid gapes behind him, exhaling damp rot, and the glow snags your gaze—cold, spiteful. Three coppers clink aboard, his jaw grinding silently, before he nods and poles you through fog-shrouded black, hull untouched by the depths below.
Ferrymen are Undead created through the use of curses and jinxcraft and are doomed to ply the waters where they were raised. They pole through the bayous and rivers, and even across land on a wave of swamp water, in coffin boats. They can focus the malice of their curse through the light of their lantern poles, jinxing enemies or those who try to force a ride without payment.
Paying a ferryman 3 copper coins lifts any curse the creature placed on the payer, and it entitles one to a single unnerving but safe ride in the ferryman’s coffin boat.