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FateTide Tell Your Story
Boneflayer
Large
580 lbs
Ambusher Role
12
121.5

Body
Mind
Soul
Vitality
85 / 85
Armor
14
14
Luck
Walking Speed
10
Jumping Speed
12
Swimming Speed
5
Climbing Speed
5
Flying Speed
80
Nightsight
60
Unhindered Attacks
2
Reach
5
Damage Type Resistance
Damage Type Immunity
Immune Status Effect
ST 3 | 7 SP | d6
Language Fluent

  • Natural Weapon Natural Weapon(s):
  • Talon (2d6)
    132.82
  • Beak (2d6)
    92.98
  • Slam (d6)


  • Passive Ability Passive Abilities:
  • Flyby
    3.24 2500 gp
  • Healthy Body
    5.73 Requires Skill Tier 3 Fortitude
  • Catlike Landing
    Requires Skill Tier 3 Balance
  • Living Weapon (d6)
    Requires Skill Tier 3 Natural Weapon Skill
  • Unyielding Command
    Requires Skill Tier 3 Willpower
  • Restful Body
    Requires Skill Tier 5 Fortitude

  • Ability Abilities:
  • Frightening Shout
    Requires Skill Tier 2 Frighten
  • Demoralizing Shout
    Requires Skill Tier 3 Frighten

  • Attack Ability Attack Abilities:
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill
  • Iron Grip
    11.51 500 gp Requires Skill Tier 3 Natural Weapon Skill

  • Free Ability Free Abilities:
  • Thunderous Ward
    -100

  • Reaction Ability Reaction Abilities:
  • Thick Hide Absorption, Adept
    75 Requires Skill Tier 3 Natural Armor Skill
  • Preemptive Strike
    Requires Skill Tier 3 Initiative
  • Balancing Act
    Requires Skill Tier 5 Balance


  • Monster Bit Monster Bits:
  • 174 Chimeric Organ
    1 gp
  • 81 Hard Skin
    0.1 gp

Your talons sink into yielding flesh, scissoring through hide with a wet rip that echoes off the rocks. Blood sprays hot across smoke-dark feathers, greasy tips matting as you haul the screaming weight skyward. Gravity claims it mid-drop, bones shattering on glittered shards below—ribs picked clean, your beak blunt and filth-stained, ready for the next joint to pop.

Boneflayers are cruel, vulture-like creatures that originated from a broken fey pact. The creatures aren’t content to wait for something to die and instead make their own carrion to gorge upon—they delight in snatching prey in their talons, carrying it into the air, and dropping it to its death. Boneflayers earn their name by using their sizeable, filth-riddled beaks to cleave flesh from bone and hoard the meat until it ages enough for them to enjoy.

Cults sometimes use boneflayer killing grounds as a source of bones to burn in ritual bonfires, occasionally making pacts with the creatures to pay or trade for the creature’s castoffs. Villages that fear boneflayer attacks ward them off with thundering drums or gongs whenever they circle overhead.

Secret.

A lingering result of the fey bargain that created them, boneflayers are disoriented and diminished by loud, thunderous noises.

Environments: Desert Forest Grassland Mountain

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information