Disintegrate
6 |
Spell

A thin green ray springs from your pointing finger to a target that you can see within range.

The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.

The target is disintegrated if this damage leaves it with 0 V.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a True Resurrection or a Wish Fulfillment spell.

This spell automatically disintegrates a Large or smaller non-magical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it.

This can be cast as a targeted spell, or an AOE spell, as a 10ft cube.

A magic item is unaffected by this spell.

Concluding the spell, you thrust your hand forward, fingers coiling into a tense fist, leaving a lone digit extended. A slender beam of malevolent green light streaks forth, swifter than an arrow. Its trajectory carves through the air, creating a void that crackles with annihilating energy.

I Cast Disintegrate
Speaking arcane, guttural words, I finalize the symbols to unravel existence. Focused on my target, I extend my finger, intoning the last syllables. The incantation climaxes in an eruption of annihilating energy. Agony courses through me as I grapple to control the raw, destructive force I've invoked.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Transmutation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Contesting Roll:
  • vs.
  • Spell Upcastable :

  • Spell Material Components:
  • Dust
    0.05 gp
  • Lodestone
    1 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information