Old Ways Chosen
180 lbs
10
1026

91 / 91
12 / 12
12
12
40
18
3
5

Clothes, Traveler's
Dagger
 

  • Inventory Equipped:
  • Dagger
    2 gp
  • Clothes, Traveler's
    2 gp


  • Passive Abilities:
  • Animal Mask
    -2500 gp

  • Abilities:
  • Blessing of the Harvest
  • Song of Sacrifice
  • Wicker Chant

  • Attack Abilities:
  • Radiant Attack (2d8)
    6200 gp
  • Necrotic Attack (2d6)
    4200 gp

  • Opportunity Attack Abilities:
  • Reflex Slice
    500 gp


  • Spellcasting |
  • | Druidcraft Minor Illusion Elemental Burst Elemental Grasp Lash of Rose Thorns Moon Ray
  • | Entangling Weeds Arctic Arrow Cure Wounds
  • | Scorching Ray Bestial Vitality Freeze Metal Hornet Shot


  • Monster Bits:
  • 20 Humanoid Blood
    0.15 gp
  • 54 Animal Bone
    0.03 gp
  • 36 Animal Fat
    0.5 gp
  • 124 Animal Meat
    0.05 gp
  • 18 Soft Skin
    0.05 gp

A red mask with tall hare-ears hides the face, lacquered and cracked at the cheeks. Wild hair spills over a gray shawl, bracelets clinking as a knife turns in a steady hand. Bare feet grip the earth, toes stained with ash and sap. Around the belt hang charms and bone tokens, each one whispering of vows older than roads, iron, and kings.

Venerating old and forgotten gods who once held sway over the remote places of the world, the Old Ways chosen keep the last embers of belief and tradition burning. Many of the chosen are insular, keeping to the communities they foster. Some are more open to contact with outsiders, whether to be a beneficent presence or to draw in potential sacrifices to the Old Ways.

Secret.

Old Ways chosen bind their power into a mask they use as a focus. Without the mask, their magic unravels.

d100
Mod
ADV/DIS
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Effect 1 Effect 2 Ambience Music