You create a magical zone that guards against discerning lies and deception, in a 15-foot-radius sphere centered on a point of your choice within Range.
When a Caster, other than the
Caster of this
Spell, attempts to make a
Empathy roll against a
Target in the zone, instead the
GM rolls a
Soul
Contesting Roll IN SECRET on the
Skill Roll
Caster.
If the Contesting Roll passes, the
Empathy roll is kept (but not necessary a success). On failure, the
Empathy roll fails.
You know whether each creature succeeds or fails on its Contesting Roll.
A faint distortion settles over the space, a ripple in reality itself. Words flow smoother, scrutiny dulls. Attempts to pierce deception falter, thoughts clouded by an unseen veil. Truth bends, masked beneath an impenetrable, shifting haze.