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FateTide Tell Your Story
Fleshdobbin
Large
620 lbs
Light Cavalry
12
172.88

Body
Mind
Soul
Vitality
115 / 115
Armor
12
15
Luck
Walking Speed
50
Jumping Speed
27
Swimming Speed
25
Climbing Speed
25
Blindsight
60
Unhindered Attacks
2
Reach
5
Damage Type Immunity
Immune Status Effect
ST 3 | 7 SP | d6
Language Fluent

Mail Shirt
Halberd
 
Halberd


  • Natural Weapon Natural Weapon(s):
  • Claw (d6)
    66.47
  • Slam (d6)


  • Passive Ability Passive Abilities:
  • Immutable Form
    750 gp
  • Healthy Body
    5.73 Requires Skill Tier 3 Fortitude
  • Catlike Landing
    Requires Skill Tier 3 Balance
  • Living Weapon (d6)
    Requires Skill Tier 3 Natural Weapon Skill
  • Restful Body
    Requires Skill Tier 5 Fortitude

  • Ability Abilities:
  • Fleshdobbin Shriek
  • Frightening Shout
    Requires Skill Tier 2 Frighten
  • Demoralizing Shout
    Requires Skill Tier 3 Frighten

  • Quick Ability Quick Abilities:
  • Steadfast Posture
    500 gp Requires Skill Tier 1 Medium Armor Skill

  • Attack Ability Attack Abilities:
  • Psychic Attack (d10)
    12.05 6400 gp
  • Cleave
    Requires Skill Tier 1 Two-Handed Melee Weapon Skill
  • Palm Burst
    100 gp Requires Skill Tier 2 Natural Weapon Skill
  • Trip Attack
    1.63 150 gp Requires Skill Tier 3 One-Handed Melee Weapon SkillRequires Skill Tier 3 Two-Handed Melee Weapon Skill
  • Iron Grip
    11.51 500 gp Requires Skill Tier 3 Natural Weapon Skill

  • Reaction Ability Reaction Abilities:
  • Weighted Step
    16 Requires Skill Tier 2 Two-Handed Melee Weapon Skill
  • Ironclad Tenacity
    1000 gp Requires Skill Tier 3 Medium Armor Skill
  • Preemptive Strike
    Requires Skill Tier 3 Initiative
  • Thick Hide Absorption, Adept
    75 Requires Skill Tier 3 Natural Armor Skill
  • Balancing Act
    Requires Skill Tier 5 Balance

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Riposting Opportunity Attack
    500 gp


  • Monster Bit Monster Bits:
  • 279 Chimeric Organ
    1 gp
  • 129 Hard Skin
    0.1 gp

The fleshdobbin looms, its hide slick with crusted blood, ribs etching shadows beneath taut, patchwork skin. Tack bites into unnatural contours, saddle sagging empty while stirrups dangle and rusted blades jut from its flanks like barbed spines. Legs terminate in gnarled human hands, claws scraping earth with hooked nails, as a thick neck of braided scars twists toward you. The head fuses horse muzzle with buried cheekbones and a gaping jaw, eyes milky and unblinking. Breaths erupt in dual torment—a equine wheeze tangled with a human's muffled cry—yet the bridle slips on, quelling its shudders into reluctant, obedient plod.

Fleshdobbins are abominations created when a horse and its rider are horrifically melded through fleshcrafting magic. Their limbs stretch and deform, though afterward, their bodies resist further transformation.

Fitted with saddles and bearing savage weaponry, these monsters may look like riderless horses from a distance, but each leg culminates in oddly humanlooking gnarled hands with fingers ending in wicked claws. Their voices are the comingled shrieks of human and horse.

Secret.

Affixing a bridle to a fleshdobbin causes the instincts of the horse within the amalgam to take over, becoming a loyal steed once more.

Environments: Grassland Hill Underground Urban

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information